
FBC: Firebreak’s first major update is coming in late September, and it will mark a key moment in the game's early post-launch journey. The game launched on June 17 and pulled mixed reactions early on, with a lot of FBC: Firebreak players dropping off quickly due to a lack of effective tutorials and other problems.
Even though it reached over a million players across platforms in the first week, FBC: Firebreak hasn’t gained much ground on PC. Steam numbers have stayed low, and the peak concurrent player count hasn’t gone beyond 1,992 since launch. Still, the team behind it appears to be committed, as it has already released four FBC: Firebreak patches. The most recent one included a batch of fixes focused on improving audio, visuals, and overall presentation.

Remedy Comments on FBC: Firebreak Issues
FBC: Firebreak developer Remedy Entertainment responds to negative feedback of the co-op FPS game's launch and announces plans to fix it.
PostsNow, the developer has released new details about what’s coming in the September FBC: Firebreak update. A major part of the work is aimed at fixing the onboarding experience, which the team admits has been a clear problem, with many players quitting “within the first hour.” To address this, it's adding a fully playable tutorial level, improved contextual tips, and expanded narrative onboarding to help players understand “where they are, who they are, and what they are trying to achieve.” These changes are meant to improve the early experience and keep players engaged longer.
FBC: Firebreak Gears up for a Major September Shakeup
FBC: Firebreak Gameplay systems are also getting a significant overhaul, particularly around gunplay and progression. All “generic upgrades” are being removed from weapons and tools, and players will start with complete gear from the beginning. Replacing the old mechanic is a new Mod system that allows players to control how their weapons improve and behave over time. Three new heavy weapons are also being added to offer more tactical variety without turning the game into something with “100 guns.” The goal is to make combat feel stronger while preserving the strategy-driven style found in the first-person shooter FBC: Firebreak.
CloseOther big changes are coming that will impact how FBC: Firebreak Jobs work. A new system called the Crisis Board will take over from the existing approach. It will offer “pre-made, exciting variations” of missions that are easier to access and more flexible in design. The update aims to remove the less interesting parts of the game and shift attention towards what makes it enjoyable. Matchmaking is also being refined, with better separation of player groups. A brand-new FBC: Firebreak Job is coming too, which will include three handcrafted Zones, a new status effect, two additional enemies, and an unusual internal mechanic referred to as “the sushi train.”